How to make a see-saw object in Unity C#

Hello,

I am wondering if It would be possible to create an object like a see-saw where if weight of an object is added on to one side, it would cause a platform or object to tilt.

It’s kinda hard for me to explain but I hope what I wrote makes sense lol.

The easiest way to do this naturally is just to create the object as a hinge joint and have it attach to something:
https://docs.unity3d.com/Documentation/Components/class-HingeJoint.html

thank you