Any ideas on how to make my sprite invisible yet still opaque and being able to be in front of other gameObjects? I was able to achieve a simillar result by having a sprite with no material but it doesn’t work properly
For make a sprite invisible, you just go in your Inspector/SpriteRenderer/Color, in the color window you can put the “A” value to 0.
What do you mean by “opaque”? If it’s collider, just put a collider component. If it’s translucent, put the “A” value to what you need.