As i said before, i am making a GIANT demonstration project so i can learn everything in Unity faster and with more knowledge. I am trying to make full scenes so when i can’t remember something, i can go into that scenes and i will have a nice look of how everything works. It’s pretty crazy…
Anyway, i have unsucessfuly been trying to make a transparent texture, and i still didn’t find the way to do it correctly. @alucardj i ALREADY searched in Google, searched for tutorials on Youtube, searched on forums, etc… And everything i encountered was some outdated tutorials, and none of them actually helped me. Can someone PLEASE explain me how to make a transparent texture in Unity?
I have a sphere, and it is white (standard), but i wanted to make a texture that could make the sphere appear more like the image below. I already made a semi-transparent texture many times, but Unity always recognize it as a normal texture or bug it and it never becomes, you know… TRANSPARENT.