So I have an enemy that is a trigger. It has to be a trigger so the player can take damage from it. But I don’t want it to pass through my walls. Here are the colliders Imgur: The magic of the Internet
The whole game has randomized levels and the borders are spawned according to the titles, so I can’t just assign them to not go to certain coords
If you post any code, I need it to be Java Script. Thanks for the help!