Ok Im trying to make a game where there is a ball that you control and rolls around a tube/tunnel then it can die by running into walls or other obstacles. Is there a way that I could create this tunnel or tube Im really struggling here thanks
I suppose you could somehow make use of the cylinder primitive, but that would cap the ends. You’ll likely need to model up a tunnel in Blender or something and then import it into Unity. A simple Google search of “blender tunnel model” yields some results that may be helpful to you.