How to make a variable equal to a tag?

I am making a companion in my game that is supposed to run towards any character with the tag “Enemies”. I am pretty new to unity and have searched google multiple times. Here is the code i have so far for making the variable:

var Target = GameObject.FindWithTag (“Enemies”);

The point of the part after the equal sign is to replace the “Transform” that used to be there, which limited the target to only one particular enemy. What I am trying to do is make the variable equal to a tag and everything in it If anyone can tell me what to do about this it would be greatly appreciated!

Object enemies = GameObject.FindObjectsWithTag(“Enemies”);
Is that what u want?