Hello,
I’ve done some basic 3D model in maya and I imported it then I used the animation from unity. Now I want to make it spawn where my object collide with the ground.
Everything works fine the collision is registred and everything but the wall always spawns at the same spot no matter what I do, I already saw on multiple threads that I should put it in a parent object and animate the parent, I did that, even watched a Youtube tutorial on how to do it just in case and yet nothing, the wall still won’t spawns where it should. I’m getting super annoyed since I’m pretty sure it’s a stupid thing that I’m missing.
Any ideas?
Thanks!