How to make an earthquake shake and let any gameobjects with a rigidbody react to the earthquake using physics?

We are building an earthquake simulation game for our thesis project and we are having a hard time finding any video tutorials on how to make an earthquake. We need an earthquake shake that will affect gameobject using physics. Like when an earthquake happens all objects are shaking while the earthquake is happening. Sorry for bad english :frowning: Anyaways thank you in advance :slight_smile:

Good day.

You can move the ground so they react as in an earthquake. Other way can be create a function for all objets with rigidbody, and apply to all of them some little forces in some random or semi-random way.

You can also shke the camera