How to make an object explode?

Hey guys,

I am making an aircraft game, and i want it so that when the aircraft hits the ground, it explodes.

I have downloaded the explosion framework: http://unity3d.com/support/resources/unity-extensions/explosion-framework, but i can only seem to get the explosion to work after a ceratin amount of time, does anyone know of a tutorial or a method in which i can use it to make the explosion occur on collision.

Or if the explosion framework can’t do this, is there another way to make explosions???

Thanks

-Grady

Hi

Assuming you already have the Detonator script attached, and ‘Explode On Start’ is disabled, then you can call Detonator’s Explode() function within your OnCollisionEnter() method like this:

gameObject.GetComponent("Detonator").Explode();

hello!
I’d like to know , how can I do, that the explosion slowly dissipate? not, suddenly dissapear!

thanks a lot!