How to make an objects rotation move relative to parent object?

I’ve follow along one of the first live tutorials where they make laser guns. I managed to get all the way to when he makes an empty object that shoots the ray. I can’t make the empty objects rotation the same as the parent object. it always points in the same direction. Like when I look up the empty object still points forward.

Hmm,

65211-screen-shot-2016-03-05-at-25303-am.png

try toggling this button (near your move rotate and scale tools) and see if it helps… Aside from this make sure you don’t have a rigidbody or animator component on the game object as this can affect it’s movement…

Thanks! :smiley: