I’m trying to make it so that if you look up or down the characters torso will bend up and down, I tried attaching the torso to the camera but as expected it goes crazy. How would I make it so the body follows the camera?
Watch this tutorial: Unity 4.0 - Mecanim Animation Tutorial - YouTube (You are looking for “Using IK” minute 38:30) Then apply a similar or the exact same method in your own application.