I want to put an image (sprite) onto my game object, but it is not the perfect size. I would like to scale it to fit my box collider but when I use the transform scale it scales everything. I want it to just scale the sprite. How would I do this? Thanks!
either change the pixels per unit in the import settings of the sprite, or make the sprite a child gameobject of the collider so it can be independently scaled.
You can rescale the box collider after you have finished scaling your sprite by modifying the center and size parameters.