How to make button "auto selected"?

Hello,

I am going to support a controller. When I pause the game, a menu with 2 buttons come up. How do I make it where when that menu comes up, the first button is automatically “highlighted”/selected? Also, how would I navigate through 2 buttons with a controller using the D-PAD?

That’s one of the problems of the 4.6 UI, it just doesn’t automatically “know” which canvas came up on screen.

The way I solve this is:
I add another function to the pause button, that targets the button I want to select ( the button in yellow in the bottom picture ). Then I choose the Select() function from the button’s drop down list of functions. It works well enough.