How to make camera face to 2D planet as player moves around it.

I want the camera to face down to the planet as the player moves around it but I don’t have a lot of C# experience so i need a little help I’ve been trying to do this for days.

This is all in 2D just in case you skimmed over the question and didn’t see.

EDIT: I found a solution at LookAt only on Z Axis - Questions & Answers - Unity Discussions by user: jimbobulus2

Use transform.lookAt(Planet);.