Hello everyone, i searched this but couldn’t find the answers i want. The camera doesn’t moves with the mouse cursor, i need to make it look where the mouse cursor is, i could find this which is closest to my question :
but it’s about camera position, when i do that to my camera it goes too far somewhere in the scene, i just want camera to look where the cursor is.
@rifintidhamar I agree, just as rifintidhamar first implied(and to my elaboration) there are multifaceted approaches and the current method presented can be scrubbed a bit, I suggest a GetAxis Cross Scew
@joeranbenker where is that code supposed to go? update or start?,@joeranbenker Where is that sensitivity code supposed to go? which method? Cause right now that changes nothing for me.
So uhh how do you stick it to one point and make it turn “around” that point/object? (if you haven’t understood the question think about Earth in Solar System) Thanks in advance for the answer.