How to make character affected by physics effect?

Let’s say there is strong wind or big stone.

So, if player chatacter hit by them, I want to express that.

But playera character has character controller and script using it.

Must I erase character controller if want be affected by physics force?

Then, only rigidbody attached character has no problem with movement scripting?

you can check if your character is in the area of effect of the wind, then apply some resistance to the direction of movement.