So basically I want to make my character bounce like it is on a pogo stick in a 2D game.
That means that it doesn’t just bounce up and down, for example if the character is 45 degrees to the right, it will bounce 45 degrees to the right.
I have made the character freeze rotation so it only rotates when I want it to, so that disqualifies the custom material thing.
I am not that familiar with C# so I only know some of the basics.
Any help would be useful