How to make cinemachine camera look work like pubg game using third person character controller?

I’m using starter asset third person character controller prefab and I’m making a third person game for mobile. controls be like pubg move with joystick and look rotation with touch drag finger. I need help to change script for look rotation. currently look rotation work like joystick which i don’t want.

  • Create a Cinemachine Free Look camera.
  • Configure rigs and settings to your taste.
  • Set the Input Axis names to empty.
  • Create a UI element with and Event Trigger component attached where you like to have your controls.
  • Connect the Drag event to your custom function where you access the Input Axis values of the Cinemachine camera via script and set your own values with data from the Drag event.

Thanks for sharing the information.