How to make coins fly toward coin meter like Temple Run

Can anyone help me to fly coins toward the coins meter.

I have try this code.

 public GameObject meter;
 
 void Update () {
 
     transform.position = Vector3.Lerp(transform.position, meter.transform.position, 1.5f * Time.deltaTime);

 }

But it’s not working for me. Maybe because the CoinsMeter is UiImage with text in my case. So please help me to solve this.

Thanks in advance.

You’ll need to convert ScreenSpace to World space essentially:

Check out this link here