When I make a cube/square… created within unity collide with my plane, no problem, it works. When I try with an object I have downloaded (a .obj), it falls infinitely, ignoring the plane…
Hello.
To make collisions between 2 objects, they must have a collider (not marked as trigger). Rigidboy is not related with collisiosn (Rigidbody is needed to detect the collisions from scripts, but not necessary to collide).
Bye
Thanks @tormentoarmagedoom but I have already added a Mesh collider to both of them, not ticked as triggered