How to make different physics calculation have different fixed delta time?(custom substepping?)

My first thought when I see that you need a solver frequency of 30kHz is that you need to re-think your approach. I suggest you post the simplest possible reproducer of your problem, so that others can quickly and easily run it and suggest some ideas.

You might like to read this to get an almost up-to-date position on sub-stepping from Unity: Physics Sub-stepping .

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