How to make enemy ragdoll walk

You probably know my question by the title but Im making a game where you shoot enemies on trains (yea ik plz dont judge) but i dont know how to make the enemy ragdoll stand up? I cant attach a video so maybe this link works if not I will send a video link from youtube.

Anyway here is the link:
file:///C:/Users/nicho/Videos/2021-02-18%2015-58-45.mp4

Also while Im asking this question in case the enemy needs bones whenever I add bones in blender like a single bone or human rig it doesnt make the bone or rig it just makes an empty object. Ill make a video for that if you need. Thanks in advance.

You are after something called an Active Ragdoll. They are quite an advanced thing to attempt and there is no one simple solution to it, but essentially you need code that controls the joints on each bone of the ragdoll to try and move it to the desired position, usually to follow an animation. There do exist pre-built solutions for this, but they are expensive. Really the only one available for unity is Puppet Master.

If you are after a simpler solution, I would suggest using animation instead of a ragdoll, and if you need the ragdoll behavior, replace the animated character with the ragdoll when they get hit/killed.

I will try that, thank you for telling me.