Hi
Simple question:
Using Unity 5, how do I make something like fingerprints and grease stains that make a glossy material appear used when hit by light?
To make clear what I am looking for: I don’t want to have contrasty dirt and scratches. I want the material to be less glossy at some places. Like when you use your cell phone a lot and don’t clean it. The screen won’t be so brilliant any more, but all smeary.
I need it for the surface of a musical keyboard, since it is way to clean. see screenshot.
Thanks for your time & support.