i have the emitter and everything but how do i make it to check for collision for this specific particles?
i was thinking of having a box collider but i want it so you cant get hit if your behind a wall so i know that wont work.
i have the emitter and everything but how do i make it to check for collision for this specific particles?
i was thinking of having a box collider but i want it so you cant get hit if your behind a wall so i know that wont work.
why not make that box collider able to pass thru a wall?
because of how my map is formed, i added a
[/CODE]function OnParticleCollision (other : GameObject) {[CODE/]
can i make it so that it checks for tag because i made it check for a tag but its not doing anything? i also made it so that collision is on (platform is on character)
but even when its not checking for tag, its still not responding. any suggestions?
so. please explain.
try changing GameObject to collider or Collisions. I forget which. You can check it (other) for tag.
I am not sure what βitβ is, so I have no idea how to provide you with info on how to fix it.