I am trying to do something as simple as importing a FBX model of a building and making my FPS character to walk inside it.
I have no problem with the FPS character nor with importing the model. What I am having trouble with is to actually making the character walk inside the model.
I have tried applying a box collider and mesh collider with no effect. I have also tried making sure the character is inside the model and above it. Nevertheless, everytime the character falls through the building. It only stops if I have a plane under the building.
What am I doing wrong or simply not doing? Maybe some FBX import setting I need to set?
Thanks.