How to make gameobject glow.

I have a set the ambient light to complete darkness, and gave a player a flashlight. Now what i want to do is make the character visible (aka glow a bit), sense the camera is looking down on the character (like in RTS games) and you can’t really see him. My idea for a solution was something like a inverted point light (light goes from the edge towards the center of the point light), but i don’t really know how to make that.

P.S. while on the topic of light how do i make specific gameobjects not cast shadows (Aka make light lighten the gameobject up, and go through it, but stop (not go through) other gameobjects).

I think for the glow effect you will need unity pro(there is so much tutorials about it, just search).But you might want to create outline on your object. Answer of the second question is mesh renderer. Or you can use 2 light to get that kind of effect. Using layers.

Good luck!