I have a set the ambient light to complete darkness, and gave a player a flashlight. Now what i want to do is make the character visible (aka glow a bit), sense the camera is looking down on the character (like in RTS games) and you can’t really see him. My idea for a solution was something like a inverted point light (light goes from the edge towards the center of the point light), but i don’t really know how to make that.
P.S. while on the topic of light how do i make specific gameobjects not cast shadows (Aka make light lighten the gameobject up, and go through it, but stop (not go through) other gameobjects).