I’m doing some debug and I need to see the lines on top of the geometry, it would be more convenient and better for me to see them on top of everything. Is it possible? I’m using Gizmos.DrawLine
In this example, its these lines inside this object, that represent the bones.
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Gizmos are already drawn on top of everything but in the scene view they can be quite faint. If you disable ‘3D icons’ in the gizmos menu then the gizmos will no longer be blended with the geometry and will stand out more.
Try Handles.DrawLine with Handles.zTest = UnityEngine.Rendering.CompareFunction.Always
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