hi, i am newbie in unity. before i use vb.net.
in vb.net we can create a module just for containing our global variables that can be used in all forms.
can i achieve that feature in unity?
the real problem is :
i have import some sprites in “assests/resources”. i have used them in making sprite in the scene. but i need the “sprite” game object to return some value from comparing its sprite with the sprites in “assets/resources”. anyone can help?