Hi all. I have a project made in URP and I decided to switch to HDRP (for ray tracing, DLSS and many other similar features). But I ran into the fact that I simply cannot make the scene on HDRP look the same as on URP. Even if you create an empty scene (with a custom skybox) in both projects, it looks less saturated in HDRP
How can I make an HDRP scene look like a URP scene?
left HDRP
right URP