Hi all,
I have a gameobject (hand) which is imported from maya 2009. the problem what i'm facing is,consider i have 5 planes in a row,when i'm trying to move next plane, i want to move the wrist of that hand only,but here i couldn't make the transform for wrist...i heard that we couldn't do IK in unity...if its possible means can any one say when i'm moving my wrist i want to make slight transform in my elbow using IK....how can i make IK in unity3d?
otherwise is it possible to control it in unity scripts?
Thakns in advance..
Sriram, UnityLocomotion system is good suggestion, but you should give better description ;) UnityLocomotion has a script which is called IKSolver and it does the trick, but that means user has to do it from scripts.
– Paulius-Liekis@Paulius Liekis, then shall we control it from scripts?? how can i make IK in scripts...
– sriram90i know that we cant make IK in unity3d.... but i need to control it from scripts..can you suggest any demo ?
– sriram90http://unity3d.com/support/resources/example-projects/3rdpersonshooter uses UnityLocomotion script and that script uses IK for legs. But that example is not the straight forward one if you want to figure out how to use IK from scripts. My suggestion is to download UnityLocomotion system and look at IKSolver script - the interface is quite simple if you have no problems writing scripts.
– Paulius-Liekisok thank you Paulius Liekis...i'll try to make it
– sriram90