Hi all,
I have a gameobject (hand) which is imported from maya 2009. the problem what i'm facing is,consider i have 5 planes in a row,when i'm trying to move next plane, i want to move the wrist of that hand only,but here i couldn't make the transform for wrist...i heard that we couldn't do IK in unity...if its possible means can any one say when i'm moving my wrist i want to make slight transform in my elbow using IK....how can i make IK in unity3d?
otherwise is it possible to control it in unity scripts?
Thakns in advance..