So I have a script, which is supposed to destroy the Rocket and instantiate pieces, when the Rocket is colliding with some object. But for the test, I made it happen when I press a button. The question is how can I make the instantiated pieces move in the same direction and with same speed as the Rocket?
here is a gif what is like now: Imgur
edit: after the rocket breaks, the pieces are moveable as they have coliders and rigidbodies