( I’m new to this)
I’m working on an endless runner game with 3 lanes, iTween.PutOnPath helps me to make the player follow the path and to switch between lanes, however It doesn’t start over the path ( which is something crucial in my game).
I’ve tried using a trigger at the end of the path and once it triggered, call the function again at the first path point but it didn’t work
I’ve used iTween.MoveTo , but it doesn’t switch between lanes correctly.
is there a way where I can make put on path start over the path once it is finished or perhaps a combination of putonpath and moveto?