How to make loading faster?

Hi, i am making a minecraft inspired game with missions etc. i got the voxel terrain to work however when i go to run the game in the unity editor it will take ages to load, if i try and load it in standalone (exe.) it is slow and becomes unresponsive before finally working. is their a way to make the game load faster?

If you are using Minepackage , you can try to render camera when the principal chuncks are loaded , and if you have more assets delay it.
You can try put Api Compatibility Level to .NET 2.0 instead of Subset , and finally you can put optimize mesh on , and trying to combine children of chunks

Hope it helps ^^