How to make mesh look normal in game mode

This is probably a really noobie question but oh well…

So I have a GameObject that is a model of a person. In scene view it has distinct eyes, muscles, toes, fingers and other body parts. But when I go to game view it turns into a brown blob in the shape of a person but with no distinguishable features. How can I change this? Thanks for any help!

You’ll need to add GameObjects with a ‘light’ component, and then adjust the lighting. Directional lights will act over the entire scene; the other lights have a range and are ‘local’, so make sure they’re close enough to light up the model.

Clearly, you have no light in your scene. What you need to do is click GameObject > Create Other > Point Light.

Position the point light so it lights your scene nicely and you will find to your delight that the brown blob is gone and your character is lit and visible, distinguishable features and all.

To learn more about lights, visit Unity - Manual: Lights