Sorry for the noob question. I’ve just started using Unity and i’m trying to make an endless runner game following a tutorial.
I think i’ve hit a roadblock now, he’s started to use assets from a package and I want to create my own character model and environments.
I’m still learning everything but assets are just basically the word for objects in the games environment? So does everyone who uses unity download a package and use the same or similar assets to make a game?
Also how do you make your own character then? I’ve tried researching and I find that you have to download blender and 3D sculpt your character. Is that the only way? Or can you download a model from an asset and somehow edit it?
No, you can also use polygonal modeling. If you never modeled before sculpting your game characcter will be more difficult, because resulting sculpted character will have huge number of polygons and will not be really usable in the game without additional extra steps.
You can, if your modeling software supports whatever format used by the model (blender has a lot of trouble reading fbx files), however, if you downloaded asset from the asset store, you will not be allowed redistribute modified version of the asset outside of the game, due to licensing restrictions.
Another option to make a character would be makehuman, although you’ll probably need to make clothes. Daz3d and poser supposedly can be used to generate characters as well, but they require additional gamedev license, which costs money. There was also morph3d asset on the unity asset store.
I followed the same tut and used alternative free assets, while they didn’t look anything alike the game still worked great you just have to make your own calculations in the differences. Modeling is a whole different beast than just programming games and it’s not something you pick up in an hour or so to achieve good results. For the sake of the tutorial you can just use the primitives that come with unity to create your road/trail segments and maybe use ethan if you don’t have access to free models or whatever. Here was my first try
For anyone searching this subject…
Not that it has anything to do with humanoid modeling, but this free tool can create basic shapes and constructions in unity directly. ProBuilder 2.x | Modeling | Unity Asset Store