Im new to Unity networking, I need a game where the lobby shows a bunch of different rooms and the player can choose a room, then go into that room that has a bunch of other players in there.
Actually it would be nice if player can create a room too, but maybe thats for later.
This has to work with WebGL.
Is this possible with Unity networking system? Are there any examples on how to do this, or assets that can make it easy?
Do I need multiple exe files to implement each server and one master server that manages them all?
Can anybody please give a comment?