It’s great the there is now native support for OpenVR but I am making a seated experience so I want people who use the Vive to be able to play it in their seated position and to be able to use the InputTracking.Recenter command (“This only works with seated and standing experiences. Room scale experiences are not effected by Recenter.”).
But I can’t find anywhere that I can specify that it should be treated as a seated experience.