How to make my player capsule bounce?

I would like to have a bouncepad or trampoline in my game where my character should automatically bounce when he steps on it. I would like to know how to do that.

Make a physical material and attach it to the colliider,

Then, whenever he step on this thing, at a force to left the capsual up and then let the physics fun take place… just make sure the phyiscal material has correct bouncy settings

  1. Apply a physics material to a plane and increase it’s bounce value
  2. Add a rigidbody and a collider to another game object.
  3. Let it fall and watch it bounce.

extra: also works on walls, when adding horizontal force to a game object, that pushed it against said wall.