I would like to have a bouncepad or trampoline in my game where my character should automatically bounce when he steps on it. I would like to know how to do that.
Make a physical material and attach it to the colliider,
Then, whenever he step on this thing, at a force to left the capsual up and then let the physics fun take place… just make sure the phyiscal material has correct bouncy settings
- Apply a physics material to a plane and increase it’s bounce value
- Add a rigidbody and a collider to another game object.
- Let it fall and watch it bounce.
extra: also works on walls, when adding horizontal force to a game object, that pushed it against said wall.