Does anyone know of a camera effects or Asset Store item used to make far away objects become very dark and black?
Kind of like a black “fog” appearance?
I have emissive materials that I want to “hide” which are far away.
I cnould change the emission value of the shader based on distance, but because of the benefit of combined materials, I would rather see if there is a camera effect that can do this.
Thank.
Try enable fog on the lighting tab.