How to make objects look lit up from inside

I have a lamp that can be turned on. When a lamp is turned on, the light point inside is turned on and this shows up on any objects close to the lamp. You can also see the light when you look inside the lamp or through the cut out parts. But how can I achieve that the light is visible (partly see through) also on the lamp shade?


in the new HDRP is a Feature for that. Sub-Surface Scattering. OR you try to do it with “Emission” on the Material.