Sorry if this is in the wrong section. I’m new to the Unity community and I really don’t like asking for help unless I really need it. As I don’t know the correct terminology for this hopefully someone could tell me. Because it would be easier to search for in Google then.
Now what I am trying to do it create a hammer. I am using a cylinder and want one end to be a scale of 4 and the other to be a scale of 2.5. How do I go about doing this without using code? I am trying to make a few 3d models that I can showcase to a graphics design company and rather than having my models look blocky, I would like them to look smooth.
This is the image I am attempting to recreate in Unity:
BTW: I need the tutorial as noob friendly as possible because although I have been using unity to create games and have learnt quite a bit of the programming, I have never made my own model.
Hope someone can get back to me on this one