How to make OnGUI Texture able to be clicked

I’m developing a game based on turf/territory wars, and I plan to have a map overview menu where someone can select a territory and attack it. I’ve looked everywhere, but I can’t seem to find a way to make a texture drawn with OnGUI click-able. How might I do this?

Well… Just use GUI.Button with the texture as it’s image, or draw the texture with GUI.DrawTexture and also put an invisible button in the same space (rect) :slight_smile:
If you don’t, for whatever reason, use a button, then you can also use the Contains query with a Rect variable (the one from your GUI.DrawTexture, of course) to check if the current cursor position is inside of it when clicking.