Hi all
I have a particle system that’s producing rain for my 2D top down game. It’s working well.
However at the moment the rain just falls straight down with gravity, and I want it to travel at a slight angle, say 35Deg so that it looks like wind is blowing it.
I’ve tried playing with various settings, and while I can get the emmitter to be at the angle I want, I can’t get the particles to be perpendicular to the emitter.
In this screenshot, I want the rain to travel along the green arrow rather than straight down.
Any ideas how to do that?
