How to make particles not go straight down

Hi all

I have a particle system that’s producing rain for my 2D top down game. It’s working well.

However at the moment the rain just falls straight down with gravity, and I want it to travel at a slight angle, say 35Deg so that it looks like wind is blowing it.

I’ve tried playing with various settings, and while I can get the emmitter to be at the angle I want, I can’t get the particles to be perpendicular to the emitter.

In this screenshot, I want the rain to travel along the green arrow rather than straight down.

Any ideas how to do that?

Hi,

You need to just add some sideways movement (Force over lifetime, for example…) Perhaps you should check into the manual and some basics tutorials? This is kinda very basic question when it comes to Shuriken particles.