Is there any way to make particles react to the direction that the particle system is currently moving at? Without using the world space? Like imagine a constant emission of particles going up, I move the particle system to the right, and the stream of particles slightly budges to the left, as if I wanted to make a candle effect.
The inherit velocity doesn’t seem to be what I want because obviously it doesn’t work in local space, I can’t use world space because my particle system moves extremely fast, so when particles spawn they stay on that spot and it makes an incredibly long and awful trail, which is not what I need
All I need is for particles to slightly react to movement, not stay where they were spawned.