How to make randomly bouncing balls?

I would like to make a game with randomly bouncing baseball ball. Here is a sample view of the game:

I assigned circle collider 2D and rigidbody 2D components to the ball and then I added the physics material 2D. However, the ball is falling down infinitely due to the rigidbody 2D as I cannot move the ball without selecting the body type of the rigidbody 2D as dynamic. When I remove the rigidbody 2D component, the movement of the ball stops. So I am not sure what the other components do.

Would you please lead me how can I make these kinds of bouncing balls? What kinds of components do I need and how to write its script?

Thank you for your time.

You need to add some type of Collider2D component to your ground, otherwise your balls have nothing to bounce off of, which is why they just fall forever.