Here is my problem: i got an object with LineRenderer on it, and i need to select this object by clicking on a line that LineRenderer produces. Is there any way to make this happen? The only idea i got about it is getting mesh from LineRender and making a collider of it, but it seems to be impossible.
Well, the linerenderer itself, if i remember correct, does make a mesh. It creates a line from a plane that will always face the camera.
So, if you add a mesh collider to the linerenderer, then you should be able to cast a ray from screenspace into worldspace and get the information you need from the Linerenderer.