How to make a window in a canvas that can peek to rendered meshes and canavases that are invisable outside that window? I currently only know of one way that allows me too do this with only meshes, but this lacks the possiblity to do the same with canvas elements:
Here is an example of what I currently made and what its limit (can hide an meshes, but not canvases):
You are completely right! Also I already figured it out myself
I tried adding the white shader to the “material” variable of the grey canvases in the back and now they have the same effect as the boxes. THAT IS WHAT I WANTED!