I made a useful EditorWindow that I believe should be built-in to Unity but isn’t. So does anyone know of a way I can make it automatically show up in every pjt I create, without having the script in my assets folder? I would guess I could drop the script somewhere in the Unity.app package contents but I couldn’t find the location.
- Create a package with your scripts. (Assets->Export Package)
- Save it somewhere.
- In every new project, import it. (Assets->Import Package)