There seem to be no discussions on how to make a splash screen logo smaller (so it doesn’t fill the full space), without making a larger texture and padding the border with lots of empty space. Changing pixels per unit on the sprite doesn’t seem to do anything. It feels like 9-slicing could be an answer if I add a pixel of border round the sprite, but not sure why that would work if pixels per units doesn’t.
Especially without the Unity logo, splash screen logos are displayed quite large.
This video was the best youtube hit, and also pads the logo in photoshop with empty space.
Is there really no way to do this other than padding your sprite with empty space?